Animate VR path in TrackedCAM

 

Hi,

I was just wondering if there is any way to do more complex animation to one of our VR paths? I want to create orbit around studio with maybe some details and it requires more keyframes then A/B that is already in Aximmetry VR paths. I have Aximmetry DE Broadcast Edition.

   davidrynes

 
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davidrynes
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Bumping thread.

 
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Gabor Bosze
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Hi,


You can daisy-chain A/B camera paths and play them automatically with a Sequence Integer module as described here:
https://my.aximmetry.com/post/425-cutting-between-cameras-and-paths-from-a 


Or you can make complex camera paths with the Sequencer:

https://my.aximmetry.com/post/1516-camera-sequencer-to-the-cam-playlist,
In this case, you need a VirtualCam or MixedCam compound because TrackedCam compound doesn’t have an SEQ option.

 So if you use TrackedCam compound you need to change it to a MixedCam compound.

If you need to orbit your camera in a perfect circle, here you can find some guide:
https://my.aximmetry.com/post/2829-i-want-to-move-the-camera-along-a-perfec 


Best regards