Partially or fully MASK one 3d mesh using another 3d mesh

 

Is there any way to mask for example a cylinder using a cube, so when I move the cylinder in the 3d space the cylinder would be hidden in the intersection.

I would like to make appear some AR 3d objects through a real surface like a curved wall. If you find a solution for unreal or aximmetry engine, both of them are welcome.

Thanks in advance,

   Sergio Gómez

 
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Eifert@Aximmetry
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Hi,

You can find here solutions for AR Unreal and for any scene rendered solely by Aximmetry: https://my.aximmetry.com/post/1960-ar-pop-out-effect

If you are using fixed cameras or Unreal scene that is not AR, then you could consider these modules: https://my.aximmetry.com/post/1511-mask-for-ar 

Warmest regards,