Is there any way to mask for example a cylinder using a cube, so when I move the cylinder in the 3d space the cylinder would be hidden in the intersection.
I would like to make appear some AR 3d objects through a real surface like a curved wall. If you find a solution for unreal or aximmetry engine, both of them are welcome.
Thanks in advance,
Hi,
You can find here solutions for AR Unreal and for any scene rendered solely by Aximmetry: https://my.aximmetry.com/post/1960-ar-pop-out-effect
If you are using fixed cameras or Unreal scene that is not AR, then you could consider these modules: https://my.aximmetry.com/post/1511-mask-for-ar
Warmest regards,