Does anybody know how I can make my Aximmetry camera the default viewport in Unreal Engine, so that I can have the ability to change focal length, aperture etc?
An error occurred while uploading, please try again.
Cookie consent
Our website uses cookies to give you the best online experience, also we use other technologies to improve
and analyze our website traffic, and to understand where our visitors are coming from.
Please check my comment here
https://my.aximmetry.com/post/757-virtual-cam-settings
There is no point to set Focal Length in Unreal since it will be overwritten by Aximmetry.