Hi!
I did an animation in Unreal with a Level Sequence of a Camera Actor with a Camera Rig Rail, and I want to export the camera movement like a FBX to import in Aximmetry later and use that animation for the virtual cam.
But I don't know what but I'm doing something wrong, when I try to import date e FBX I see only the image that I share with you, I don,t know what do after that. I don't know if I'm doing bad the export, the import or what it's wrong
If you can tell me how can I do it, I will apreciate it.
Thank you!

