In Aximmetry Composer (latest version) I have a Mixed Cam Unreal project. Whenever I switch from the tracked camera to the virtual camera, I get an error (after recording the file and analyse I can see It is a wrong 1 frame from another camera between the images). What could be causing this?
Here is a JPG that shows the issue.

Here is a video that shows the issue.
We are planning to record early January 2026.
We have the same problem here on a a single workstation in 2025.3.0 Broadcast DE. TRX50, Threadripper, 4090. No virtuals, keying in Aximmetry. All performance indicators are way in the green. Whenever we switch from a VCAM to a TCAM or the other way round in the 3+3 Mixed Cam compound a complete erroneous frame is inserted before the actual cut takes place. You can see it in the video at 00:14. The frame counter in the virtual background (just a 30fps loop from 0 to 510) advances smoothly until 12. At this moment the switch camera command is given. The frame counter seems to hang for a frame while the rotating flag in the real foreground keeps advancing. The next frame is rendered normally again. Then the actual switch occurs, but to a frame that is completely off both in virtual and in real. Finally (frame 15) the picture returns to normal again.
It happens again at 00:42 (frame 184 to frame 187 in the background) when we switch from TCAM to VCAM.
The biggest problem is that this used to work flawlessly in 2025.1.0, so what got broken...? We need to go back to producing normally very soon, currently we can´t use our VCAM because of this.
https://harmonicsound.wetransfer.com/downloads/e586b01d13124dd8873716d8321abb5f20251216165727/a334631924d3c965d636d8989028899020251216165737/a9741e