Would it be possible to add by default a color mapper node inside the Tracked Camera compound for each input to be able to color match each camera with one another (in case they're not the same model) ?
It's a relaltively simple procedure, but I have to do it every time there's an update of Aximmetry, and it's a little tedious to do it over and over.
I'm pretty sure this would be beneficial to more people.
Hi Eric,
This feature has actually been requested before: https://my.aximmetry.com/post/2032-add-new-color-spaces-and-gamma-curves-to
I am surprised more people haven’t asked for it since then.
I have bumped the priority of this request.
As an alternative solution, you could consider modifying only the [Common_Studio]:Camera\TrackedCam_Unreal\Elements\TrkCamU_InputLine.xcomp compound. This is used in every tracked green screen Unreal camera compound. If you edit this compound after each update, the changes will be applied to every project that uses a tracked green Unreal compound (unless you have specifically opened and modified that InputLine compound within the camera compound). For more information about linked compounds, see: https://aximmetry.com/learn/virtual-production-workflow/scripting-in-aximmetry/flow-editor/compound/
Warmest regards,