@Eiffert: I am using a Tracked Cam project with 2024.3.0 Broadcast DE . I am using a desk for a news anchor, and I need to create a reflection off the green table top. I have placed a reflective surface on top of the green table, but because it is reflctive, it is reflecting also some of my green screen background, which kills the reflection effect. It is producing inconsistnt results.
Is there a way or marking out an area on that table top, a mask, correspondng to the reflective surface , and excluding this area from being keyed ?
Hi,
You can achieve this using the Window Model in Normal Mask Mode. More information can be found here: https://aximmetry.com/learn/virtual-production-workflow/green-screen-production/tracked-camera-workflow/studio-control-panel/#window-model-in-normal-mask-modeNote that this approach will also remove the Despill of the keyer. This means it may result in a different color compared to the keyed areas if the despill parameter is used in the keyer.
Additionally, in the next version of Aximmetry (2025.1.0), this feature will be renamed to "Holdout" and will include some additional parameters.
Warmest regards,