Different Exposures in new Unreal 5.4 version

 

Hi! I have a very strange bug that I dont know how to fix. In Unreal Editor (the newest version) I have a different exposure than in Aximmetry live (& cooked) mode.

Here is the level in Unreal Editor:

Different Exposures in new Unreal 5.4 version


And running in Aximmetry (live mode):

Different Exposures in new Unreal 5.4 version

These are my Post Process Exposure Settings (set to unbound):

Different Exposures in new Unreal 5.4 version

Any ideas how to fix that? 


Thanks, best, Jan



   chinzillafilms

 
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chinzillafilms
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Oh, it seems it only happens with converted projects. Starting new seems to solve this!

 
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Eifert@Aximmetry
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Hi Jan,

Multiple users have reported this issue here and on the Unreal forum. It is likely caused by a change in the new Unreal Engine 5.4, but I don't know which.
I have listed some possible reasons why this can happen: https://my.aximmetry.com/post/4276-composer-202430-crash-with-successfully

If you could share a scene where this issue occurred, preferably in a version that hasn't been updated to Unreal Engine 5.4 (Aximmetry 2024.3.0), it would greatly assist us in investigating this.

Warmest regards,