EDIT: FYI, I did also try the "blank Aximmetry"-project cooking approach and this is working just fine.
EDIT2: Oh, slowly I'm getting there . I have had a Motion cloner in there for some ceiling lamps. I did delete the cloner and the file is running in Aximmtery. But everything is super bright right now!?
Hi @Eiffert ,
I also had a problem cooking my project with Unreal Editor - Aximmetry 2024.3.0. But I got the cooking now working with your tips from another post. I had to re-install Visual Studio so something was wrong there. BUT....unfortunately I still get a crash in Aximmetry when I try to open it. I have used debug-cooking and have some massive debugging files. I've send the debugging files to "sales@aximmetry.com" with a link to this post.
Thanks alot in advance for any help you can provide!
Best regards
Marc
I’m also seeing the “super bright” overexposed UE5 output in our projects. Doesn’t happen in the editor, only in Aximmetry.