Hello,
Hi,
I'm having trouble with lining up objects in Unreal Engine 5.
I made a 3D object in UE5 that's the same size as a real box I have. Everything looks good when I use the "Scene tab" in Composure to get the virtual object to match up with the real one. But when I move the camera about 5 meters away, the virtual object isn't lined up with the real one anymore.
Is this a problem with tracking, or am I doing something wrong when I try to line up the virtual and real objects? Any advice would be great.
Should the rotation of "Scene" be changed? Or hight of scene?
Thanks!
2023-NOV-15 14:30 2023-NOV-24 14:32
What tracking system are you using and is it properly calibrated?