Hi. after updating my Unreal Engine for Aximmetry, i get this error when i try to cook a project:
LogBlueprint: Error: [AssetLog] C:\Users\PC\Downloads\NEWSROOM_OTI7\Content\Aximmetry_VirtualCam_3-Bill\Blueprints\Components\Shadow.uasset:
[Compiler] In use pin <Unnamed> no longer exists on node Get Inverse Tonemap Texture . Please refresh node or break links to remove pin.LogBlueprint: Error: [AssetLog] C:\Users\PC\Downloads\NEWSROOM_OTI7\Content\Aximmetry_VirtualCam_3-Bill\Blueprints\Components\Shadow.uasset:[Compiler] In use pin <Unnamed> no longer exists on node Get Inverse Tonemap Texture . Please refresh node or break links to remove pin.
LogBlueprint: Error: [AssetLog] C:\Users\PC\Downloads\NEWSROOM_OTI7\Content\Aximmetry_VirtualCam_3-Bill\Blueprints\Components\Shadow.uasset: [Compiler] In use pin Return Value no longer exists on node Get Inverse Tonemap Texture . Please refresh node or break links to remove pin.
LogBlueprint: Error: [AssetLog] C:\Users\PC\Downloads\NEWSROOM_OTI7\Content\Aximmetry_VirtualCam_3-Bill\Blueprints\Components\Shadow.uasset:
[Compiler] Could not find a function named "GetInverseTonemapTexture" in 'AximmetryFunctionLibrary'.
Make sure 'AximmetryFunctionLibrary' has been compiled for Get Inverse Tonemap Texture
I will admit that it is shown in Unreal 5.2 project. In other project from 5.1 version, cooking is going well.
Is anyone has a similar problem and know how to fix it?
Regards
Did you update the Aximmetry camera from the Aximmetry menu? The error message points to an issue with the Aximmetry cam. You might have to delete it manually and install again if it doesn’t work automatically.