Unreal Engine stopped. Please save and reopen your compound.

 

[LogWindows] === Critical error: ===

[LogWindows] 

[LogWindows] Fatal error: [File:E:\Build2\UnrealEngine\Engine\Source\Runtime\Engine\Private\Materials\MaterialShared.cpp] [Line: 2276] 

[LogWindows] Failed to find shader map for default material WorldGridMaterial(/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial)! Please make sure cooking was successful (Contains inline shaders, has GTSM)

[LogWindows] 

[LogWindows] 

[LogWindows] 

[LogWindows] 

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Unreal Engine stopped. Please save and reopen your compound.


   liaochenyu

 
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Eifert@Aximmetry
  -  

Hi,

Many things can cause this error in Unreal, for example: https://forums.unrealengine.com/t/failed-to-find-shader-map-for-worldgridmaterial/468449

Also, someone with the Metahuman plugin has a similar error, which he managed to fix here: https://my.aximmetry.com/post/2263-aximmetry-de-5-beta-error-metahuman

Warmest regards,