Dear all,
we're facing our first AR project with Axi and we found out that it seems like with this camera only one bounce of light is rendered.
Directional light for example seems not to work properly due to this lack of ray tracing (we also try to tag the actor with "AximmetryAR").
Is this by design or we're doing something wrong?
Thank you in advance!
Raytracing? Do you mean Lumen? I’m not sure what the light would bounce on, since the AR objects are rendered independently of the environment. The live video you put the AR objects in is just 2D, so there’s no way for the light to bounce from that.