Dear developers, in my studio environment, I have a vertical screen and a ground screen. I tried the LUT calibration feature in Aximmetry and applied it to the Out-of-Virtual Extension, and it worked well. But there is a problem, I can't measure the LUT for the vertical screen and the ground screen at the same time, and the virtual realm is not allowed to apply the LUT for the vertical screen and the ground screen separately, is there any good way.
Hi,
You should measure only one LED wall screen's LUT. Most likely you want vertical to be the one measured as its colors will probably be less affected by your studio's environment compared to the ground one.
You should try to set the LED wall's (ground) Frustrum and Fill Adjusters to match its color with your LUT measured LED wall (vertical):
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When doing so, you can compare the two LED walls even by looking at them in your studio, instead of through the camera. Since you only need to match the LED wall's output color.
Please also let us know if the Adjusters were enough to match the LED wall's color. If not, do you have the same type of LED walls for ground and vertical?
Warmest regards,