Asymmetrical Local Multiplayer

 

Hi, I would like to achieve something like this https://www.youtube.com/watch?v=lRbR7eUxhDs, but with aximmetry camera.  I would like to have vr player which would interact with my environment and the second player would be aximmetry camera working as normally. Is this possible to do? How can this be done? 
Template for Local asymmetrical multiplayer:https://github.com/spammaleros/ALMP_Template

   stefan.jakubjak

 
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Eifert@Aximmetry
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Hi,

There was a similar discussion here: https://my.aximmetry.com/post/2378-build-server-with-unreal-editor-for-axim

I see no problem in doing so as long you build the server with the normal Epic Unreal, then open a copy of the project with Unreal for Aximmetry, and add the Aximmetry camera. And then use the together the normal Epic build and cooked Aximmetry in Aximmetry Composer.
This should work if the network solution is not reliant on some kind of Unreal version numbering and there is no way to fake the version number.

Warmest regards,