Unreal Engine - Cooking for Windows Failed

 

I'm not sure how to best report logs here so here is a Pastebin:

https://pastebin.com/eL6NLyNW

Anyhow, I am working on a Virtual Studio for Aximmetry DE. I have followed the guides to initialize a project for cooking (setting the correct UE settings, installing plugins via axim menu, updated visual studio, etc...) but I cannot pinpoint why I receive these errors. I am led to believe by the warnings that something about my UE for Axim install went wrong. UE was installed first to an external ssd (latest) and later I installed Aximmetry DE to Program Files. Also, this project was at one point a UE 5.1 project. Later I made a fresh project in Axim UE and then copied the existing geometry over from the inspector and reimported necessary materials/assets manually (some migration nuances were causing the process to be cumbersome, but some aspects were migrated via Asset Actions). So because of this, I also wonder if the project has developed some uncommon scenario that has now made it hard to troubleshoot.

Any help would be greatly appreciated!




   mtchwin

 
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Eifert@Aximmetry
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Hi,

The problem is likely caused by the space in the path of the Unreal engine.
Instead of installing into a folder with space like E:\Unreal for Axim\ , you could try installing into E:\UnrealforAxim\ and see if it works like that. More on it here: https://my.aximmetry.com/post/2349-axi-for-ue-5---cooking-error

Warmest regards,

 
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mtchwin
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Thank you so much for the timely response! I would have missed that for ages. I will let you know if I have any more problems/questions.

Best regards,