What should one do if one tracker needs Up Rotated and the other tracker does not need Up Rotated?
There is only one universal setting in OpenVR. Is there a work around?
Studio Operators Camera Tracking Unreal
What should one do if one tracker needs Up Rotated and the other tracker does not need Up Rotated?
There is only one universal setting in OpenVR. Is there a work around?
Thanks, Eifert. For delta head transformation, what values do we need to enter to exactly emulate the OpenVR Up rotated setting if Up rotated is OFF in the Mange Devices/OpenVR settings?
And which values is needed to have no Up rotated for a tracker if if Up rotated is turned ON in the Mange Devices/OpenVR settings?
Hi Jim,
It depends on what kind of tracking you use and where it is placed.
But it will be probably in the in x coordinate:
And you will have to set this 180 degrees different than the other tracker.
Warmest regards,
Hi Jim,
You can do what is mentioned here: https://my.aximmetry.com/post/1853-aligning-tracker-two-to-one-to-match-coo
Or in the Basic Camera Calibrator you could set an up rotated Delta head transformation rotation:

And set that tracking mode in your tracked camera compound's input.
Warmest regards,