Can I output 2 tracked cameras in separate channel composited with an unreal scene

 

Hello,

If I want to output 2 tracked cameras, composited with unreal scene, to separate channel for operator to switch the visual on their panel, can I do that?

Thank you very much!

2021-MAY-19 07:21   2021-MAY-29 11:41 KaManC

 
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Zoltan@Aximmetry
2021-MAY-29 10:10
  -  
2021-MAY-29 10:10

Hi,

Currently the only way to do this is using two separate PCs connected into a multi-machine configuration.

Rendering an UE scene from multiple camera angles simultaneously on the same PC is currently not supported  (it will be in the future).

 
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KaManC
2021-MAY-29 11:40
  -  
2021-MAY-29 11:41

Thank you ~

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