hey all, I have issue where when I switch on allow virtuals, the scale of the camera feed doubles in size and no longer fits in my scene, and i cant figure why? or how to fix, i spent the last 2 days combing the forum, facebook groups, reading the wiki over and over, turned every dial in the software and cant seem to figure this out. any help on this matter would be greatly appreciated
allow Virtuals issue
Comments
TwentyStudios
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@Spinnsound: Does this happen with the included UE4 Aximmetry sample projects as well? Maybe you’ve made some changes to the Aximmetry camera settings in your UE4 scene?
@Peter Listak: You probably forgot to make the required settings in your UE4 scene:
1. Set Custom Depth-Stencil Pass to Enabled with Stencil
2. Enable Support global clip plane for Planar Reflections
Hi i have similar issue. When i turn off alloww virtuals in VirtualCam_Unreal_A-B-C_Preview_3-Cam billboard disappears.