Can the Aximmetry DE work on a MacBook system?

   HuseenMorad

 
Profile Image
TwentyStudios
  -  

No.

 
Profile Image
Zoltan@Aximmetry
  -  

Hi Huseen,

You can only run Aximmetry on a Mac if you install a Windows on it. But you might still have problems with the GPU in this case. So we do not recommend doing this at all,  and do not support it officially.

Another problem is that this type of laptops usually do not have the necessary power at all to run Aximmetry.

 
Profile Image
salifus
  -  

Are you going to set up a version for Mac?

 
Profile Image
TwentyStudios
  -  

@Salifus: Did you read the reply from Aximmetry above? To put it simply, Mac hardware isn’t suitable for these kinds of applications. How would it make sense to develop software for a platform that doesn’t have the necessary hardware to run it? macOS are great for a lot of stuff, but if you want to do virtual production you need a PC.

 
Profile Image
coolbull00
  -  

Mac Studio Ultra is 1000 times faster than PC will ever be, so when you will wake up from your microsoft slumber??

i'm a professional i'd rather die than touch a pc again

 
Profile Image
TwentyStudios
  -  

@coolbull00: It’s interesting that you identify as a “professional”, and yet you would rather give your life than to use the tool most appropriate for the job? How is that working out for you? 

Anyway, feel free to use UE4/UE5 on your Mac Studio Ultra for all your virtual production needs. Good luck!

 
Profile Image
coolbull00
  -  

As professional i earn money with the right gear and microsoft is definitely not a right gear. 

I will not buy your software license, because you do not support mac os its interesting enough for you?

 
Profile Image
TwentyStudios
  -  

@coolbull00: Just to be clear, I don’t work at or for Aximmetry. 

Yes, you might be a professional, but a professional what? 

Most professionals that I know have left pointless fanboyism behind them long ago. Whatever gets the job done is what they’ll use. Hopefully you’ll reach that point as well someday. Best of luck to you. 

 
Profile Image
marc.colemont
  -  

@Salifus: Apple ditched Nvidia hardware since many years. Please look it up before blaming Aximmetry not beeing as professional as you are. Myself I choose also MAC hardware and OS wherever I can. But Unreal Engines run only on Windows.

Our Aximmetry DE hardware setups are only running that sole application, nothing else is allowed to be installed. Aut-updates disabled and backup images made after a new version has been installed and tested (just as we  handle Macs the same that we use only for playout / editing purposes). That way it are solid machines, no office PC's with a zillion of apps and drivers combined.


 
Profile Image
jpurrenhage
  -  

Count me as another out of this software.  I'll see where I can get with Unreal Engine which I run quite successfully on a Mac Studio M1 and a MBP M3.  Maybe I haven't hit the thing yet that won't let me proceed but I will work toward a Mac solution.  Thanks for letting us know they are unlikely to try and support macs.

 
Profile Image
TwentyStudios
  -  

@ jpurrenhage: I can guarantee you that you won’t find a single person doing real-time green screen virtual production in any professional capacity on a Mac. Many have tried before you and all have given up. If you don’t trust me, do your own research on the subject. For the record, I would prefer to use mac for everything, but it’s just not possible.