Can you do this type of tracking of objects with virtual camera compound?

 

Hello,

This is in reference to this video demonstrating object tracking using Aximmery DE:


https://www.youtube.com/watch?v=RifaRVcdnVo


They show the nodes you would use if you are using tracked camera compound.


What would be the node and blueprint setup if using virtual camera moves/compound?  Is the object tracking demonstrated able to be done with virtual camera moves?



   LiveGuyUSA

 
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Aximmetry
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Hi,

This method cannot be really used with VirtualCam since in this case the placement of the talent in the 3D scene has nothing to do with his real position relative to the real camera.

What you can do is using TrackedCam with a properly set up tracking, like Richard did.  Then you can still use additional Virtual Camera movements in your scene using the VR Paths.