AUGMENTED REALITY with LEDWALL CAM both with UNREAL
Content Creation Augmented Reality Unreal
HELLO, it's possible to use UNREAL for LEDWALL scene and Augmented reality at the same time?
I need to have an Unreal Forest in my LEDWALL background, but at the same time some unreal vegetation in the foreground in AR. Is this possible?
I am also solving this problem recently. The method I thought of is to use two projects with the same scene, one is AR and the other is an LED wall, and the tracking data is sent to the two projects to achieve location synchronization, and then the two screens are superimposed. This is the method I can think of. Does anyone know other methods?
Unfortunately it is not supported at the moment, but in the near future we may enable this feature.
Cheng: you cannot add two Unreal projects to your Aximmetry scene, so it's not a solution. At the moment we cannot offer an easy workaround.
An Augmented Reality Compound that works with LED Walls would be an godsent. We would really appreciate If this features becomes avaiable in a future version!