LEDWALL Camera - Black IMAGE from UNREAL PROJECTS

 

Hello, I've Followed the guide: Using LED Walls for virtual production, but I've a big problem:

The image from Unreal is Black.

  • I've Broadcast License, so LEDWALL is Ok
  • The Same Unreal Projects Works well with Chroma Key Virtual Camera in virtual Studio.
  • In Aximmetry i See the red errors of unreal, (like Lights Need to rebuilt), but the image is black.(Yes, ive tried to rebuilt light, is an example).

Some Solution?

Thankyou Very much

   teocaballero

 
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teocaballero
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Solved, In aximmetry exposition was set to ZERO :/


 
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Zoltan@Aximmetry
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Hi,

Exposure parameter is relative. The default zero means that you see the unaltered exposure of the scene. If you see dark it simply means your scene is too dark by itself.

In the editor you might not notice this, because probably the auto-exposure is active.
Unfortunately auto-exposure cannot be used with LEDWallCam for different reasons,  this is why we added the extra Exposure parameter,