mixedcam help
Goodmorning everyone
I would always use both the virtual camera and a track with an unreal engine project but it is not clear to me if I have to put the virtual and tracked cameras in the unreal engine or if I have to put the mixed cam, by the way the mixed cam folder does not contain a blueprint, then in aximmetry which more complete project can I use?
thank you all
Hi,
The simplest way is using the Aximmetry / Add Camera menu in the Unreal Editor. It will automatically add all necessary elements.
(To answer you question, both Virtual and Tracked blueprint have to be present in the project. The menu will add both if you choose MixedCam.)