Megascans not getting into UE, bridge says exported successfully

 

Hey folks,

Just getting into demoing AXI and i'm at the point where i want to start adding scene elements in UE. I have megascans / bridge installed. i followed the instructions from AXI to do so and it seems to be correctly working within UE for AXI, in bridge i still have it set to export to the non-AXI unreal directory, as per the instructions, and left default project blank. When i hit export, bridge says it's successful, but the assets never enter the project. I tried changing the directory to AXI unreal plugins folder, but it didn't like that so i set it back.

Thanks in advance!

   Darren Levine

 
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Zoltan@Aximmetry
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Hi Darren,

We tested this with multiple assets and it seems to work fine.
We installed the Unreal plugin via Bridge. The plugin that can be downloaded for manual installation (from https://quixel.com/plugins) seems to be outdated, so don't use that one.
The export settings in Bridge should look like this:
  Engine Version: 4.26
  Plugin Location: C:\Program Files\Epic Games\UE_4.26\Engine\Plugins
  Default Project: (empty)
I hope this helps. If you still experience the issue check the Unreal log for errors.