Billboard shadow using the Matrix Preview

Studio Operators Bugs Virtual Camera

 

Hello,

when I use only one Program Output the shadows of the billboards work all fine (VirtualCam_A-B_Preview_4-Cam). But as soon as I use the Matrix Preview Output on a second monitor, the shadows of the billboards are only correct in Cam 1. In Cam 2 - 4 you see all shadows of all billboards, even when they are not visible in the actual Camera. Is there any workaround?


edit: another bug using the matrix preview window: when using the playlist function (Playlist Select Cam, Playlist Cam Path, ...) triggered out of a sequence it does not show the active camera in red in the matrix preview. Is there a way to achieve this?

   dustin

 
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dustin
4/9/2021 1:16:07 PM
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Could fix the problem with the active camera. The input of the "Matrix Label" Compound was connected to "SELECT CAMERA" instead of "SELECTED CAMERA" by default.

Also the maximum of "Clamp 1" was set to 3 instead of 4, so every time you wanted to select camera 4, camera 3 was selected instead.


But the problem with the shadow is still not fixed.



 
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Zoltan@Aximmetry
4/13/2021 10:23:02 AM
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Hi Dustin,

1. Shadow: unfortunately due to some limitations it is not possible to render everything correctly for the inactive previews. Shadow and planar reflections can be incorrect. Please only consider these as rough previews that only serves the purpose of previewing the camera angles.

2. Playlist: thank you for reporting these, we'll fix them in the next release.

 
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dustin
4/13/2021 11:12:38 AM
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Hi Zoltan,

I know that the inactive previews are not rendered correctly. But my shadow problem I described above appears in the program view. Sorry if this wasn't clear.

 
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Zoltan@Aximmetry
4/15/2021 11:28:02 AM
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Hi Dustin,

I see, thank you for the clarification.  We'll check it.