LogHttpListener unable to bind

 

Hi everyone ,

I got a warning log as shown below when I drag the unreal project into the billboard.

[LogHttpListener]HttpListener unable to bind to 127.0.0.1:30010

[LogRemoteControl]Web Remote Call WebSocket server couldn't be started on port 30020


May I know what's the problem?  thank you very much!!


   stir

 
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Zoltan@Aximmetry
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Hi,

Are they working properly if you simply play the scene within Unreal Editor?