I only seem to be able to get DOF to work when using the Free Camera when using VirtualCam_Unreal_A-B_Preview_3-Cam in version 2021.1.0.
As soon as I switch over to the regular camera the DOF will not change when I press Alt+SpaceBar.
Is this how it's supposed to work and if so why?
In both camera modes I can get the FOV to work just fine with Ctrl + Space bar.
Hi,
It only works when you are editing either the A or the B endpoint.
Also it is possible that a larger value is stored in A and B by default and you have to pull it down much longer to see some change.