DOF in Free Camera Only?

 

I only seem to be able to get DOF to work when using the Free Camera when using VirtualCam_Unreal_A-B_Preview_3-Cam in version 2021.1.0.

As soon as I switch over to the regular camera the DOF will not change when I press Alt+SpaceBar.

Is this how it's supposed to work and if so why? 

In both camera modes I can get the FOV to work just fine with Ctrl + Space bar. 



   Pixel Bokeh

 
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Zoltan@Aximmetry
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Hi,

It only works when you are editing either the A or the B endpoint.

Also it is possible that a larger value is stored in A and B by default and you have to pull it down much longer to see some change.