I have a emissive material on a studio light mesh inside Unreal. The intensity of the the emissive material is controlled by a Scalar Parameter Value called 'EmmisivePower'. How can I get control of this inside of Aximmetry?
Thanks
lucky11071
Comments
w1draffin
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Hi
In your level Blueprint use a "Get Aximmetry Scalar" and name node, connect the "return value" to value on a "Set scalar parameter value" make sure to use the exact name of your parameter on the node. Connect to the event tick and your material instance to "target". The name you have given on your "get Aximmetry scalar" will appear on your UE project in Aximmetry when cooked. you can use a dash scalar module to control your light within Aximmetry.
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Hi
In your level Blueprint use a "Get Aximmetry Scalar" and name node, connect the "return value" to value on a "Set scalar parameter value" make sure to use the exact name of your parameter on the node. Connect to the event tick and your material instance to "target". The name you have given on your "get Aximmetry scalar" will appear on your UE project in Aximmetry when cooked. you can use a dash scalar module to control your light within Aximmetry.
Will