Hi,
Is there a way to easily control the curves of the camera paths in the Unreal virtual cam?
The ABC position keyframing is great but I can't seem to create a bezier curve with the three points.
In short, I would like to make one smooth movement between my A B C cam position, is this possible with unreal virtal cam abc?
Thanks
Hi,
I'm afraid currently it is not possible.
In the future we'll release a VirtualCam that is based on Sequencers instead of A-B which will enable any curve.