Hi! I am triggering an animation (that i created in unreal) in aximmetry right now and it is on loop (by default?), but is there a way to pause or stop the animation at anytime i'd like?
Thanks in advance!
James Peter
Comments
Zoltan@Aximmetry
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Hi James,
I'm afraid this is an Unreal-specific question. There must be some blueprint nodes/properties for this functionality, but please consult the Unreal forums in this matter.
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Hi James,
I'm afraid this is an Unreal-specific question. There must be some blueprint nodes/properties for this functionality, but please consult the Unreal forums in this matter.