6 Cam Working - Billboard - Input visibility & Append Matrix View

 

Hi


As part of learning Aximmetry I have been tasked to get extra inputs working. I have got most of it working but as you can see, in the Cam input preview window Cam5 and 6 show all of the other billboard previews. Where as when running, only see selected Inputs. But Cam 4 that was also Added does not. I have gone round and round and can not see what may be the issue. 

Note - using DE version with extra Cam

If you could possibly point me in the direction as to what may be the problem.

Also is there a way to get the Matrix view to show all 6 inputs, expanding the panel view count from the 4 (Program, Cam 1 to 3) to include the additional 3 cameras.

Regards Neil


   N31lAVT

 
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ahmed ahmed
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Currently you can't do such a thing with unreal projects,because aximmetry only render one camera .

Maybe aximmetry can implement such a thing in future release as slot if users asking for such feature.

 
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Ahmed@Aximmetry
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Hi,

 it is not possible to have multiple angles of your scene rendered at the same time. That requires a tremendous amount of computing power which is not possible with today's standards. That is only achievable by using a multi-machine configuration.


Check this thread which discusses the same topic:

https://my.aximmetry.com/post/597-preview-before-broadcast


 
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James Peter
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Hi Neil, could you share in detail how you created more than 3 camera inputs? Thanks! :)

 
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N31lAVT
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Hi Ahmed - 

Let me know if I miss understand, Part of my original post was not added, as had some other images. 

Simply asking single Camera selected at a time, 6 camera's in a large studio with different billboards assigned. All different views of the studio space (areas) On cam 1 - Billboard 1, Cam 2 - Billboard 2 etc. Up to Cam 6.

So I can switch between presenters in the venue and keep lots of Cam paths for each Zone. Using a single camera at a time.

Where the issue arrived was on the preview of Cam / billboard when selecting the Preview monitor Out, Cam 5 and 6 would show all other billboards, when only say billboard 5 is selected but when on live camera displayed correctly.

And if there was a way to extend the Matrix view to include all 6 camera billboard views.



Hi James

I don't think there is a simple answer to this, as lots of editing of existing compounds and adding another camera section to the UE4 blueprints to detect the other 4 camera's.

I could possibly share the file if that help, but please use as a demo project version as I could not be responsible for a show failing if someone else was to use.

 
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James Peter
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Hi! Sure, no worries, could you share? :)

 
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Francis LuzArt
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I do all the work on the compound for 5 but I cant add the input pins on the UProject, Is that possible and how?



 
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LiveGuyUSA
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If you get this working, PLEASE share this!   I really would love to have 6 cameras/6 billboards in Aximmetry DE !
 
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cinar3D
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Hello guys,

I duplicate billboards and it seems to work.


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