Some weird ghosting artifacts appear when the actor on the billboard moves over certain surfaces and lights in unreal, any thoughts what causes this and how to fix it?
Thanks in advance!
Some weird ghosting artifacts appear when the actor on the billboard moves over certain surfaces and lights in unreal, any thoughts what causes this and how to fix it?
Thanks in advance!
Hi,
Try to adjust TAA settings in your Unreal project.
Also you can try playing with the TAA Threshold property of the billboard on the Aximmetry side.