Hello, I have a technical question.
I would like to ask whether the virtual shadow of Aximmetry software has tracking? Because currently we can only use the billboard test in the same straight line, that is to say, moving left and right can achieve shadow tracking, but when I walk from a distance to a close or the other way around, the shadow deviates from the person, causing it to float. In this way, you can use tracker to bind the capture screen in UE4 to achieve the effect of tracking shadows, but is Aximmetry possible?
You would need to track the person and link that position data to the Billboard (projection) plane. I know it’s been done, but it would be nice if Aximmetry could implement this as a standard, documented feature. Even better would be a basic OpenCV full body bounding box tracking to do the shadow tracking automatically without external track. It would basically move the plane in Z space according to the where in the video frame the lowest pixel cluster (the feet) on the keyed alpha was positioned.