Hello,
we use the Broadcast DE Edition and want to use 5 camera Inputs.
Is there a chance to import an Billboard with more than 3 cameras?
Hello,
we use the Broadcast DE Edition and want to use 5 camera Inputs.
Is there a chance to import an Billboard with more than 3 cameras?
I strongly think that this is something that should be provided as standard with Aximmetry. Given how much work it is, and that it would have to been done for each update, it’s not really fair to rely on the community for this.
The lack of this functionality is a serious limitation for us, since we can’t use Aximmetry DE in a multi-machine configuration with our 4 cameras/workstations.
Is there a particular reason it’s limited to just three Billboards currently? If not, I suggest making the standard configuration with 5 or even more billboards.
I just want to add my vote for this. The limitation of 3 billboards has been a serious setback for my live production. Thank you Aximmetry for considering this in an upcoming release. Preferably I would like to just be able to have the option to add as many billboards as my hardware can handle.
Well i have a client who want to have 4 people on 4 different billboards in the same virtual camera. So for now im using 2 4k cameras to capture 2 couples. Because of covid they have to be separated 2 m so for me would be much much better to have 4 hd cameras on portrait mode using a single BM Quad hdmi instead of 2 4k cameras and the need of a second 4k capture card and the waste of pixels and performance this option has. Also having separated billboards give you better result and flexibility in therms of placement on the virtual scene. So i really appreciate this feature for the near future. The gig is for 15th feb maybe Im lucky😉Thank you anyway
(its just one more little billboard x camera)😇
@Eifert
Since this is an active post pls help me out. Cos other posts are unattended :-(
I am in Aximmetry scene Cooked in Unreal using HTC Vive Controller as my Cam Tracker
2 Base stations
Everything is fine tuned as of studio - Billboards and all
I can Pan Tilt but when I wish travel Say I move the camera 3 meters but I get 50cm huge difference How to match.?
@Sinemaya: You’ve already been asked to post your question in a separate thread instead of hijacking other threads with your question. You won’t get answers faster and you’re annoying other users in this forum. There’s no such thing as an “active” and “unattended” post. They will eventually get to answering your question, but it can take a couple of days.
To get you started on solving your issue, did you calibrate the Vive trackers to your camera and lens according to the instructions in the Aximmetry documentation?
@TwentyStudios: Let's clarify something first! I have'nt got any response stating that I need to post in a seperate thread or somehow not noticed in my related posts. If I had so I would not bother any of you. I asked a simple question for such a strong community full of great people.
I believe you have all your rights to speak for yourself not for the community if you feel annoyed. Because I did not direct this question to you individually.
Stating that, nothing gives you the authority to address me "personally" on a public arena and humiliate me. I kindly remind you to behave yourself and act responsibly. Above all this is an insult to my personality. And against the EU Human Rights Declaration.
Now let's get to your answering paragraph. Thank you for your guidance. Pls never respond to my posts again. You are not welcome.
For the rest of the thread participants: Please accept my apologies if any of this annoyed you. Just in case.. I did not mean.
Regards.
Hi, I just started for a while to learn Aximmetry, and the limitation of 3 Camera inputs is a Serious problem, and there is a bunch of people there trying to use this situation to sell the ((secret way)) to add more cameras to Aximmetry on social media groups and something should be done to stop these kinds of behavior for neu Aximmetry users.
Hi Giro007,
There are camera compounds that can handle up to 8 inputs. The limitation is within billboards (talents), that at once only 3 billboards can be rendered in the virtual world. And this limitation only applies to scenes rendered by Unreal camera compounds. In scenes rendered by Aximmetry (SE), you can have up to 8 billboards.
Relevant camera compounds for SE:
VirtualCam_A-B_Preview_8-Cam
VirtualCam_A-B-C_Preview_8-Cam
TrackedCam_Prev_8-Cam_3-Billboard
Relevant camera compounds for DE:
VirtualCam_Unreal_A-B_Preview_8-Cam
VirtualCam_Unreal_A-B-C_Preview_8-Cam
TrackedCam_Unreal_Prev_8-Cam_3-Billboard
MixedCam_Unreal_A-B_Preview_8+8-Cam
Rendering out more than 3 billboards per camera is very expensive hardware resource-wise.
If you are using Unreal, we suggest that you first put together your scene and add your billboards (up to 3 billboards) and check if you still have enough hardware resources to render more than 3 billboards.
Warmest regards,
Hello everyone.
I would like to thank @calonpintar for sharing his work.
For my case I really need 4billboards for a show (quiz) that have 4 people and each one on different position in scene.
I'm working with 3 billboard and I still have enough hardware resource to render more than 3 billboards which I really need for my case.
Also if @Calonpintar did it I think you could do it too.
Please i really need to do it first week in 2023.
Thanks for understanding.
Im using UE5
If you are asking for increasing the Billboard numbers
1- using aximmetry native engine you need only to create a copy of aximmetry Virtualcam-XX_.xcomp linked compounds, then unlock it and then customize its internal compounds as you needs
2- For Unreal Engine projects you need also to change the aximmetry blueprints beside aximmetry linked compounds for unreal.
unfortunately this requires strong skills in aximmtery/unreal software, So I suggest that you email aximmetry support and request this custom feature, or wait for user community to create such project and share it