Are there any shader have all the options like Reflection ,Specular ,Diffuse ,Normal ,UV world mappin ,Rim Lighting,etc?
so if i need any effect simply we activate this option only but not changing the shader.
maybe something like this
https://forum.unity.com/threads/released-shaderone-one-shader-to-rule-them-all.552274/
The closest thing to that is Imp_General.xshad. It's the shader that is used by default when you import models with materials.
However it does not have Rim Light,