Hey Guys,
We Are trying to Transform Objects in Unreal Via Aximmetry. We did it just like in the tutorial but we can only adjust the scaling Parameter. Does anyone know where this could come from? we are at AX version 2020.8.0 Unreal 4.25.3 I Guess.
Thanks for your Help!
Regards
Andi
We solved it. By Default the Meshes are set to Static. If you set them to Movable they will Work properly.. Maybe you'll need to rebuilt the Lighting then.
Lets be Honest that was too obvious to be seen :D
Thanks for your Help
Andreas