Talent Billboard and Background element ghosting in 2020.8

 

I Just shifted to the updated Aximmetry and was eager to test some simple basic scene... but as soon as I assembled my usual billboard talent & 3D environment scene, I get this un-familiar ghosting in the layering of my scene. Is this an update bug or is there some new thing I overlooked?



   Cedricusmann

 
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Aximmetry
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Hi,
It's caused by the Light Wrap function when incorrect mask is provided.  Have you also connected the B Mask pin coming out from the Unreal node?

Alternatively you can simply switch off LIGHT WRAP on the BILLBOARDS panel.

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