My textures is not shown in the 3d model

 

HELLO

I bout a 3d model studio FROM ( https://www.turbosquid.com/ )and it didn't open correctly so i done the ( set import option )

THIS IS A PIC 

SO I DID ANOTHER MEYHOED I DEACTIVATED THE LIGHTING FROM THE STUIDIO AND PUT ANOTHER LIGHTING SOURCES AND IT Became LIKE THIS 

so now i see my 3d model studio but the textures are not the same like the pictures when I bout it 


   HDMEDIA

 
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TwentyStudios
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I don’t think you should expect a perfect 1 to 1 translation from a ray traced 3D rendering software to real-time rendering engine. This scene doesn’t just use simple textures, and there are a lot of advanced materials/shaders with reflections and translucency. Try working with the material shaders in Aximmetry to get closer to the original. For the floor reflections you should use a planar reflection surface.

 
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HDMEDIA
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thx but how can i on the material shaders in Aximmetry ?


 
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Aximmetry
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Hi,

In general we recommend watching all the "Complete Studio Scene" tutorials:
https://aximmetry.com/wiki/index.php?title=Tutorials#A_Complete_Studio_Scene

Specifically for the planar reflection please watch
https://aximmetry.com/wiki/index.php?title=Complete_Studio_Scene_-_06_-_Reflections

In order to bring the most original lighting possible please watch
https://aximmetry.com/wiki/index.php?title=Complete_Studio_Scene_-_03_-_Baking_The_Lights

On the categories of Aximmetry shaders see
https://aximmetry.com/wiki/index.php?title=Shader_Categories_and_Naming_Convention


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