Controlling camera/object position with Vive Tracker in DE version

Studio Operators 3D Animation Virtual Camera External Control Unreal

 
Hi,

how do I add camera or object to vive tracker to be able to move it like in these videos?

camera movement ( from 10:25)

https://www.youtube.com/watch?v=2UWVry8-qTU&list=PLUCy1LBtG-_txgh9BkNC0MXXA_BnY_Pf0&index=3

object movement ( from 11:38 )

https://www.youtube.com/watch?v=J8dH2QQAres&list=PLUCy1LBtG-_txgh9BkNC0MXXA_BnY_Pf0&index=4

   Peter Listak

 
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Aximmetry
11/6/2020 1:36:27 PM
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Hi Peter,

Vive trackers attached to your PC are appear as Camera Tracking devices in Aximmetry. Please consult:
https://aximmetry.com/wiki/index.php?title=Experimenting_with_HTC_Vive_camera_tracking_using_Unreal_scene

In order to use them to move objects simply add a Game Pose module to you compound and connect it directly to the transformation pin you exposed from Unreal.

 
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Peter Listak
11/9/2020 7:05:45 PM
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Thanks for answer! It works now.

 
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Cedricusmann
1/12/2021 6:02:54 PM
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"In order to use them to move objects simply add a Game Pose module to you compound and connect it directly to the transformation pin you exposed from Unreal" 


Hi! How exactly do you do this?

 
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Ahmed@Aximmetry
1/14/2021 8:01:14 AM
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Dear Cedric,

Please watch this tutorial:

https://youtu.be/J8dH2QQAres