Here are some examples: https://mab.to/D9NZ4yV3p You'll find them in Common/Tutorials/Volume Light.
There are two types of volume light.
- The real volume which is calculated from the lights and shadows. It's implemented as a post-processing effect via the Volume Light module. You have to connect the light sources you want the effect for, and setup the volume parameters.
- The fake volumes which are implemented as special shaders named Fake Volume that can be assigned to cone objects or light source bodies. The shader mimics the appearance of a volume light when looked from outside. Of course no shadows and no inside effects. But it is a low GPU load alternative if you want many volumes.
ahmed ahmed
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Can we add animated fog to volume light effect?
Aximmetry
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To the real volume effect you cannot add at the moment.
To the fake one you can add a 2D animated texture (the corresponding example file show this as well).
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Here are some examples:
https://mab.to/D9NZ4yV3p
You'll find them in Common/Tutorials/Volume Light.
There are two types of volume light.
- The real volume which is calculated from the lights and shadows. It's implemented as a post-processing effect via the Volume Light module. You have to connect the light sources you want the effect for, and setup the volume parameters.
- The fake volumes which are implemented as special shaders named Fake Volume that can be assigned to cone objects or light source bodies. The shader mimics the appearance of a volume light when looked from outside. Of course no shadows and no inside effects. But it is a low GPU load alternative if you want many volumes.