Camera Path Edit functions NOT working - Virtual Camera 8 Cam

Hi there,

We've just reconfigured our engine setup to help with scene performance, as we were having stability issues due to our scene being pretty heavy/lot of elements.

This has included installing a control machine to act as local (which has rendering disabled), and then leaving all the rendering for the 3x remote machines.

(For context, we have not tied the virtual cams to a specific engine, we are running the 8 virtual cam compound with a switcher built to enable any engine to display any camera)


Setup as follows:

Control Machine (No rendering)

Remote 1 (Rendering) *formally local

Remote 2 (Rendering)

Remote 3 (Rendering)


Performance across all remote machines is now drastically improved; however, I have found that the copy/paste functions of the 'Camera Path Edit' node are now not working, which will make pre-show setup a nightmare. I can still select and view the A, B, C points of the camera paths and change their positions using the 'Mouse Pad' on the control machine, however, copying and pasting A to C, for example, now doesn't work, and when these buttons are pressed, I am getting this error:

 Camera Path Edit functions NOT working - Virtual Camera 8 Cam

I'm assuming this is because the copy/paste function is expecting there to be a local machine which you would have normally edited via? Is there an extra bit of logic that would need to be set up to fix this?

Many Thanks,

Andy

   GDS Studio

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