Hi Support Team,
I'm encountering an issue with block noise in the final composite using Aximmetry 2025.3.0.
The artifacts only appear when the Monitor Mode is in Keyer or Final and the camera is in motion. The clean feed remains unaffected. Please see the recorded video below for reference:
https://vimeo.com/1183621219?share=copy&fl=sv&fe=ci
Is this a recognized bug? I would appreciate your feedback on how to resolve this.
Best regards,
Upon investigating further, I discovered that the block noise disappears when I adjust the "FadeDownScale" value within the TrackedCam_Unreal_3-Cam node.
Could you please clarify if there is any specialized processing or unique logic applied to this specific parameter? I would like to understand if changing this value might lead to other side effects.
Best regards,