Good day. Could you please advise on the best way to implement this? Thank you very much in advice!
I would like to implement fill light on the left side of the actor, but with unreal scene on monitor. (it's not a led wall and i don't plan to film on it)
A separate machine will be used for this.
The image should dynamically shift based on the tracker data, but always maintain offset — meaning the monitor should always display the left side of the unreal scene relative to the actor and shift with tracked data.
The ability to configure monitor's base position data relative to the actor - such as distance and rotation angle would be really awesome!
I tried to do this myself, but I don't fully understand how to implement it better, and I'm not entirely sure which modules are best to use for the transformation after receiving tracking data.
With best regards, Maria.