is it possible to create a camera movement of more than 2 points?
is it possible to create a camera movement of more than 2 points?
Hi,
Yes, but it needs the opening up of the VirtualCam compound.
So first unlink it.
Find this part of the graph:
The outputs of these Switch modules are the Cam Transform, Zoom Factor, and Focus Distance.
This is where you have to insert the structure I described above.
PLEASE NOTE that in this case you do not need the FOV Calculator, because this part of the graph works with the Zoom Factor yet.
Hi jozee1,
You can use Aximmetry's Sequencer node to setup any arbitrary camera motion.
Please consult this on camera animations in general:
https://youtu.be/mF1W917vQXA?t=2174
In the case of Unreal, you have to connect it in this way: