Unreal engine Motion Design issue

Unreal engine Motion Design issueUnreal engine Motion Design issue

Hello, I’m reaching out with a question.

In the Unreal Engine Motion Design plugin, 2D and 3D shapes have a 'Tags' property, so I can easily add the 'AximmetryAR' tag.

However, for the Cloner shown in the attached picture, I am unable to add tags, even when I try using the Property Matrix.

Is there a specific way to add the 'AximmetryAR' tag to a Cloner? Or do you know of any other workarounds to achieve this?"Unreal engine Motion Design issue

   tmxhs825

Comments

Eifert@Aximmetry
  -  

Hi,

You will need to create a dynamic version of the object that the Cloner component clones.

Here’s how you can do it:
With the Cloner selected in the Outliner, go to the details panel, scroll to the Utilities section, and click on Convert to Dynamic Mesh.
This will create a new object in the Outliner named Cloner_DM_Merged (or something similar):

In the newly created Cloner_DM_Merged object, you can set the Actor Tag to AximmetryAR in the details panel:
Unreal engine Motion Design issue

Warmest regards,