I have problem with billboard.
when i use the billboard in order to catch reflection of the talent on the floor i get ghosting effect or motion blur effect when the talent walks. i think it has something to do with Anti aliasing but i can't find the anti aliasing settings from Aximmetry side

thank you
Hi,
There is not much information we can gather from the image you provided. Reflections can appear noisy for several reasons. This is especially common when using Unreal Engine's Lumen reflection.
Aximmetry also includes a parameter called Mirror Feet Blur. This setting helps blur reflections near the feet, which is particularly useful when the billboard, talent, and their reflection do not align perfectly. Misalignment can happen quite easily if you do not have talent tracking enabled.
For more details on configuring billboard reflections with tracked cameras in Aximmetry, refer to the following guide: https://aximmetry.com/learn/virtual-production-workflow/green-screen-production/tracked-camera-workflow/tracked-camera-billboards-reflections/#introduction
More about reflection in Unreal here: https://aximmetry.com/learn/virtual-production-workflow/green-screen-production/unreal-scene-setup-green-scre#reflections-in-unreal-engine
Warmest regards,