Hi Team,
We are currently experimenting with using a game controller to move objects in an unreal scene, which is to be displayed on an LED wall that is rendered by multiple engines, 2 for LED wall panels, and 1 for XR.
I have attached a video illustrating the problem. It seems that the controller works just fine on the master engine, however, the inputs do not transfer to the LED engines.
https://drive.google.com/file/d/1i5_LJ-BQUB8tkszMD8JSa-uEN6wLbciv/view?usp=sharing
Is there a way to forward the commands to the remote engines?
Thanks,
Terence