AR object as virtual screen

Hi

I have created AR object in unreal and set material as video input for virtual screen. When I load project in aximmetry and add video input to AR object, the video has ghosting effect. My goal is to add crawl text to AR object. The crawl text comes from json api through aximmetry http compound. Is there a better way to add crawl text to 3D scene or how can I add crawl that follow a 3D shape. Thanks


   MainTek

Comments

Eifert@Aximmetry
  -  

Hi,

You should use the Aximmetry Virtual Screen Asset in Unreal, as this will address issues that can cause ghosting. You can find more information about the Aximmetry Virtual Screen Asset here: https://aximmetry.com/learn/virtual-production-workflow/obtaining-graphics-and-virtual-assets/creating-content-in-unreal-editor/advanced-information-and-features/virtual-screens-in-unreal-from-aximmetry/ 
If you are using Aximmetry 2025.3.0 or later, the Aximmetry Virtual Screen Asset also includes Inverse Tonemap and Auto Brightness options. Please note that these features are not yet documented, but the documentation will be updated within a few days.

You could move the 3D shape from Aximmetry using a Get Aximmetry Transformation node: https://aximmetry.com/learn/virtual-production-workflow/obtaining-graphics-and-virtual-assets/creating-content-in-unreal-editor/additional-control-with-blueprints/#get-aximmetry-transformation 
In that case, you could easily set it up in Aximmetry to render the crawl text in that position while using the camera compound's camera position (kinda an AR Overlay). This method applies if you are rendering the crawl text in Aximmetry. If you are not rendering the crawl text in Aximmetry, but instead in Unreal, you should probably parent the crawl text under the 3D scene object directly in the Unreal Editor.

There are some Aximmetry rendered crawl examples in this folder: [Tutorials]:MOS\Crawl\
If you want to use 3D text, there are also two complex examples available:

  • [Tutorials]:Extrusion\Text_Extrusion_Curved.xcomp
  • [Tutorials]:Extrusion\Text_Extrusion.xcomp

Warmest regards,