Dear,
I'm encountering a frustrating problem with my Aximmetry project. After cooking my levels for the Composer, they won't open, and the Composer shows an error connected to the Unreal project.
Here's a clear summary overview of what I did :
I designed and built my levels in Aximmetry unreal engine software.
I used Captury plugins for my motion capture character.
I cooked the levels using the standard process (Aximmetry > Cook for Windows), which completed without any visible issues.
When I tried to load the Composition in Aximmetry Composer, it failed to work.
Regards,
Isaac
Hi,
I tested the Captury Live Link Plugin (https://www.fab.com/listings/69ee923d-1a3a-42be-8f2a-9924b6e7b79a) with the latest Aximmetry 2025.3.0 BETA, and I was able to cook and run the project after enabling the plugin without any issues.

Could you please let me know the exact error message you are receiving? Does Aximmetry prompt you to generate a dump file? Also, are you able to open the project using Live Sync? More about Live Sync here: https://aximmetry.com/learn/virtual-production-workflow/obtaining-graphics-and-virtual-assets/creating-content-for-aximmetry-de/interactive-editing-with-live-sync/#live-sync-mode
If you do not see any specific errors, try cooking the project using the Debug option:
Warmest regards,